
Training and
testing Core Control using Virtual Reality games
Click
here if you cannot see the video.
Our multi-disciplinary research team has
developed custom made computer games focusing on movement co-ordination of the
trunk and pelvis, known as the core of the body. In a recent pilot study, a
group of children with cerebral palsy were recruited through Alder Hey
Children’s Hospital, and over 6 weeks they played variants of the Goblin Post
Office game (see video above) on the first CAREN virtual reality
system in the UK. In order to understand how their movement skills changed in
response to the games training their walking style was tested using clinical
gait analysis, and a detailed analysis was made of movement performance
recorded while playing the games.

Dissemination of
research
The findings of our research have been
presented at national and international scientific conferences, and
disseminated to physiotherapists in research seminars and postgraduate training
programmes. We continue to analyse and publish the results of our research in
peer reviewed scientific journals. The novelty and potentially high impact of
our research has been recognised by the WellChild Researcher Award 2010. Our findings will be
summarised as part of the invited symposia within the 16th
Congress of the European College of Sport Science. In an invited keynote
presentation coupled with a hands-on workshop our results will be shared with
participants of the Clinical
Movement Analysis Society (UK and Ireland) meeting in 2012.
What comes next?
The next stage of the research will take
place in schools across Merseyside. In order to make the method available to a
larger number of children, a portable prototype of the game has been developed.
It will be used in schools to train and test children with cerebral palsy,
focusing on the core of the body, as well as the ankle, knee, and hip joints.

Principal Investigator:
Dr Gabor Barton MD PhD
Reader
in Biomechanics
Research Institute for Sport and Exercise Sciences, Liverpool John Moores
University, Liverpool, United Kingdom, L3 3AF.
Contact:
Web: www.ljmu.ac.uk/sps/RISES/115222.htm
Email: G.J.Barton@ljmu.ac.uk
Telephone: +44 (0)151 904 6263
References
Award Winning
Published Output
1. Barton GJ, Holmes G, Hawken M, Lees A,
Vanrenterghem J (2006) A virtual reality tool for training
and testing core stability: a pilot study. Abstract / Gait and Posture,
24/Suppl. 2: S101-S102. 1st Joint ESMAC – GCMAS Meeting, Amsterdam, The Netherlands, 28-30 Sept. Winner of the Best Poster
Prize. Alternative
format
2. Barton GJ (2008) Improving core control of
children with cerebral palsy using virtual reality games. 1st
Conference of the Institute for Health Research, Liverpool John Moores
University. 9 May. Winner of Best combined Oral and Poster Prize.
3. Foster R, Bass A, Holmes G, Hawken M, Barton GJ (2009). Integration of a portable controller into virtual reality based
core training for implementation in clinical practice. 2nd
Conference of the Institute for Health Research, Liverpool John Moores University.
15th May. Runner up for Best Poster Prize. Alternative
format
4. Barton GJ, Hawken MB, Butler P, Holmes G,
Foster RJ (2010) Movement control of the trunk and pelvis in cerebral palsy
diplegia. 3rd Conference of the Institute for Health Research,
Liverpool John Moores University. 21st May. Runner up for Best
Poster Prize and winner of Special Prize for External Collaboration.
Esteem/awards
1. The Goblin Post Office computer game
developed within the WellChild research project won the
2nd place in the Serious Games category at the Dutch Game Awards 2009.
2. Winner of WellChild Research Award, 2010.
Peer Reviewed
Publications
1. Hawkins PJR, Hawken MB, Barton GJ
(2008) Effect of game speed and surface perturbations on postural
control in a virtual environment. Proceedings of the 7th ICDVRAT with ArtAbilitation, Maia, Portugal.
2. Barton GJ (2010) Virtual
rehabilitation – a focus on movement function. Biomechanica
Hungarica. 2/2: 7-14.
Published and Peer Reviewed
Conference Abstracts
1. Hayes SC, Barton GJ, Hawken MB, Butler PB, Jarvis SE (2007) Joint specific responses to controlled perturbations in targeted
training – a pilot study. Abstract / Gait and Posture, 26/Suppl.1: S75-S76.
16th ESMAC Meeting and Conference, Athens, Greece, 27-29 Sept. Alternative
format
2. Foster RJ, Hawken MB, Barton GJ (2008) Movement
co-ordination of the pelvis in a virtual game environment. Abstract / Gait and
Posture, 28S: S10-S11. 17th ESMAC Meeting and Conference, Antalya,
Turkey, 11-13 Sept.
3. Barton GJ (2009) Virtual rehabilitation in
cerebral palsy. Abstract / Journal of Sports Sciences, 27S1: S3. The Ergonomics
Society: 6th International Conference on Sport, Leisure and Ergonomics. 16th
Nov. 2007.
4. Barton GJ, Butler PB, Hawken MB, Jarvis SE
(2009) Re-direction of movement perturbation by rotating around the targeted
joint. Abstract / Journal of Sports Sciences, 27S1: S3-S4. The Ergonomics Society:
6th International Conference on Sport, Leisure and Ergonomics. 14th Nov. 2007.
5. Barton GJ, Hawken MB, Butler P, Holmes G,
Foster RJ (2009) Movement control of the trunk and pelvis in cerebral palsy
diplegia. Abstract / Gait and Posture, 30 (S1):147-8. 18th ESMAC
Meeting and Conference, London, UK, 15-19 Sept. Alternative
format
6. Foster RF, Hawken MB, Butler P, Holmes
G, Barton GJ (2010) The effects of game training on trunk to pelvis coupling: A
case study of a child with Cerebral Palsy. BASES Biomechanics Interest Group
Meeting, Bath, 21 April.
7. Barton GJ, Hawken MB, Foster RJ,
Holmes G, Butler PB (2011) Playing the Goblin Post Office game improves movement control
of the core: A case study. International Conference on Virtual
Rehabilitation, Zurich Switzerland, 27-29 June.